May 2011 | The RPG ReporterThe RPG Reporter

Archive for May 2011

Designing Guild Wars 2 Interview – Part 2

This is the second part of our interview with ArenaNet’s Eric Flannum, lead designer of Guild Wars 2 and game designer John Peters who discuss numerous topics posed by the Guild Wars: IncGamers community. How many zones does the game have? How many zones perfectly match your level as you progress through them? Is there more [...]

Posted 15 May 2011 | Comments Off

Designing Guild Wars 2 Interview – Part 1

Apparently, making an MMO is not easy. I can’t see why, thousands of players, constant updates, exhaustive levelling, loot and guild systems… sounds easy if you ask me. Despite that, we sat down once again with ArenaNet’s Eric Flannum, lead game designer on Guild Wars 2, to chat about how the MMO space has changed [...]

Posted 15 May 2011 | Comments Off