Rob Pardo Defends Jay Wilson’s Work on Diablo 3

rob pardo

Following the news that Jay Wilson was stepping down as game director on Diablo 3, Blizzard’s Rob Pardo decided to step in and defend Jay’s work on the game following comments from the community. Rob is quite prepared to take the blame for any of the game’s shortcomings.

This thread saddens me greatly. I know that the Battle.net forums have earned a reputation for rough justice, but I do not believe justice is being served by how people are speaking about Jay’s departure from Diablo III.

I am very proud of the Diablo franchise and what the team was able to accomplish with Diablo III. As a gamer I have enjoyed the game and played for many, many nights with friends and family. I’m not, however, going to use that as an excuse. The Diablo community deserves an even better game from Blizzard and we are committed to improving it. We have a talented team in place and have no intention of stopping work on Diablo III until it is the best game in the franchise.

I’m the only person in this thread who has actually worked with Jay. I hired Jay to head up the Diablo project and had the pleasure of getting to work with him, both in building the team and designing the game. He has great design instincts and has added so much to the franchise with his feel for visceral combat, boss battles, and an unparalleled knack for making it fun to smash bad guys. I’ve worked with many, many designers at Blizzard and Jay is one of the best. He has a great career at Blizzard ahead of him and I guarantee that you will enjoy Jay’s game designs in future Blizzard games.

If you love Diablo as much as we do, then please continue to let us know how you feel we can improve the game. If you still feel the need to dish out blame, then I would prefer you direct it at me. I was the executive producer on the project; I hired Jay and I gave him advice and direction throughout the development process. I was ultimately responsible for the game we released and take full responsibility for the quality of the result.

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  • Rob Pardo I never played Diablo 3. Instead I decided to see what the fuss is and watch the youtube videos.

    First thing I realized is how incredibly stupid your story is and characters? Some sort of Disney looking character that comes out of nowhere and kills someone important character in the story happened while I was watching the youtube play throughs.

    Look that was incredibly silly.
    After I saw that and some of the other events I gave up on caring about the game. Your trying to hard to capture to many audiences instead of focusing on the core fans of the game franchise. Larger Companies seem to always be guilty of that. The online only play is also one step backwards for game development.

    How could you improve your game? Create a story and characters that are adult and reflects the world you have created. It seems like you have created this dark world and these demons and layered it with Disney charcters. That is childish and downright out of place in a game with a dark story such as Diablo 3

    That’s my two cents.

    Beyond that the look of the game is truly great and the battles look very fun and epic. Great look to the game.

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