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RPG video game news

World of Warcraft WoW Logo

Blizzard are set to launch an in-game browser for World of Warcraft which will be tested as part of the PTR 5.3 tests.

We’re adding a feature-limited web browser to World of Warcraft that will replace the in-game support system with a direct portal to the Battle.net Support site. Our aim is to give players in-game easy access to the site’s robust knowledge base and support contact system.

We’ve gone to great lengths to improve our website support systems and we want to offer access to all of its robust features in-game. The new browser will make it it easier to find information to help you resolve issues you’re experiencing or contact our representatives if you need a little extra help.

Source: Blizzard

Tagged As: Categories: News

RPG video game news

Blizzard have been attending this year’s PAX East and showcasing Diablo 3 which they plan on releasing on the Playstation 3 and later on the 4.  It’s a fast-action segment featuring all five classes and momentarily showcases the radial UI.

It doesn’t do much to demonstrate the pace when controlling a player via a joypad as opposed to keyboard and mouse but I imagine, as with shooters, it’s a little slower.

 

 

Tagged As: , , Categories: News, Videos

RPG video game news

BlizzCon

BlizzCon is back this year and the event will once again take place at the Anaheim Convention Center in Anaheim, California. The event takes place on 9th and 9th of November.

“BlizzCon gives us a chance to connect with our players and share our latest projects in a very personal way,” said Blizzard CEO Mike Morhaime. “Members from all of our gaming communities have helped make this event bigger and better every time, and we look forward to meeting up and celebrating with them in November.”

At BlizzCon this year you can look forward to…

  • Hands-on play time with the latest versions of Blizzard Entertainment games
  • Global finals for Blizzard eSports, featuring top pro gamers from around the world
  • In-depth discussion panels with Blizzard game developers and artists
  • Competitive and casual tournaments for players to showcase their talents
  • Community contests with great prizes
  • Commemorative merchandise based on Blizzard Entertainment’s game universes
  • More activities and attractions to be announced

Stay tuned for more details on tickets and pricing in the near future.

Tagged As: Categories: Uncategorized

RPG video game news

rob pardo

Following the news that Jay Wilson was stepping down as game director on Diablo 3, Blizzard’s Rob Pardo decided to step in and defend Jay’s work on the game following comments from the community. Rob is quite prepared to take the blame for any of the game’s shortcomings.

This thread saddens me greatly. I know that the Battle.net forums have earned a reputation for rough justice, but I do not believe justice is being served by how people are speaking about Jay’s departure from Diablo III.

I am very proud of the Diablo franchise and what the team was able to accomplish with Diablo III. As a gamer I have enjoyed the game and played for many, many nights with friends and family. I’m not, however, going to use that as an excuse. The Diablo community deserves an even better game from Blizzard and we are committed to improving it. We have a talented team in place and have no intention of stopping work on Diablo III until it is the best game in the franchise.

I’m the only person in this thread who has actually worked with Jay. I hired Jay to head up the Diablo project and had the pleasure of getting to work with him, both in building the team and designing the game. He has great design instincts and has added so much to the franchise with his feel for visceral combat, boss battles, and an unparalleled knack for making it fun to smash bad guys. I’ve worked with many, many designers at Blizzard and Jay is one of the best. He has a great career at Blizzard ahead of him and I guarantee that you will enjoy Jay’s game designs in future Blizzard games.

If you love Diablo as much as we do, then please continue to let us know how you feel we can improve the game. If you still feel the need to dish out blame, then I would prefer you direct it at me. I was the executive producer on the project; I hired Jay and I gave him advice and direction throughout the development process. I was ultimately responsible for the game we released and take full responsibility for the quality of the result.

Source: IncGamers | Tagged As: Categories: *Features

RPG video game news

 

Jay Wilson

He’s not been a popular figurehead with the Diablo 3 community since the game launched, many fans felt he was responsible for the game’s shortcomings and lay the blame firmly at his feet. While it’s unlikely Jay can be held responsible for all of the game’s problems, after seven years of working on the biggest ARPG franchise he has left his post to take on another role at Blizzard.

Wilson released a lengthy statement:

Hey everyone, I wanted all of you to be some of the first to know that I’ve made an important decision about my future, and how that decision will affect the future of Diablo.

I recently celebrated my seven-year anniversary working on Diablo III, and while it’s been one of the most challenging and rewarding periods of my life, I’ve reached a point creatively where I’m looking forward to working on something new. The powers that be at Blizzard have been gracious enough to give me that opportunity. Over the course of the next several weeks, I will be moving off of the Diablo III project and transitioning elsewhere within Blizzard. This decision was not an easy one for me, and not one I made quickly, but ultimately it’s what I feel is right.

The first thing I want to assure you all is that this will not negatively impact our ongoing support of Diablo III. The game was not made by one person, far from it, and the team that poured their passion and considerable talent into it isn’t going anywhere. We have lots of things planned for the future, and those plans will carry forward as normal. I also won’t be abandoning the team, and will remain available to them during the transition period while we determine who will take over duties as game director.

To that point, you shouldn’t be surprised if you see a job posting for a game director on Diablo III, as we want to make sure we explore every opportunity to find the best possible leadership for the project. We’re looking forward to finding this person and hearing what kind of fresh ideas they can bring to the table.

I’m proud of Diablo III, and despite our differences at times I will miss the community that has formed around it. I feel I have made many mistakes in managing that relationship, but my intent was always to provide a great gaming experience, and be as open and receptive as possible, while still sticking true to the vision the Diablo team has for the game.

I know some of you feel we fell short of our promise to release the game “when it’s ready.” While we’re not perfect, we try to make the best decisions we can with the information and knowledge we have at the time. That doesn’t mean we always make the right decisions, but if we made a mistake then I feel we’ve made an exceptional effort to correct it.

This is what you can always count on from Blizzard: that we will stand by our games and make every effort to continually improve them over time. We heard the feedback and suggestions from the community. For example, we agreed that Diablo III’s itemization at launch was not good enough, so the team made numerous changes, including changing drop rates, re-tuning legendaries, and adding scores of new items to the game. We also agreed that the end game needed more depth, so the team added new events, and new systems like Monster Power and Paragon levels.

Our commitment to making our games as good as they can be is what has always defined Blizzard as a game studio, and that commitment never ends for us at a ship date. With your help, we’ll continue to play, debate, and improve Diablo III, as we’ve done with every Blizzard game.

To that end, patch 1.0.7 is underway, the PTR is live, and there are many other great things brewing for Diablo in 2013. I’m leaving Diablo III in good hands, and my departure will not jeopardize the progress of the game as we continue to do what we do: listen, play, and improve.You are the most passionate, dedicated group of gamers a designer could hope to have.

I wish you all the best, and want to thank you for making this an amazing experience for me. Keep your axes sharp, your spell books handy, and that crafty devil in check.–Jay

For Jay it was probably not the happiest of endings working on a project and he will likely always have the phrase “Fuck that loser” attached to his name. Quite unfortunate.

Tagged As: Categories: Uncategorized

RPG video game news

diablo3logo

It’s been a long time coming but Blizzard finally pushed their Diablo 3 v1.0.7 patch onto the PTR servers bringing a whole host of updates to the game, including PvP. Yes, PvP is finally in, even if it is in a cut down form after Blizzard decided top scrap Team Death match.

Players can now group up, talk to a new NPC at the Inn in Tristram and head into a FFA arena. The new arena is pretty small but at least it’s a start for the game’s PvP.

You can read the full patch notes here and testing is now underway if you have the PTR client installed.

Tagged As: Categories: Uncategorized

RPG video game news

Another week, another games writing scandal.

This time, the team is discussing a rather positive review of Black Ops 2 that went up on Eurogamer FR, penned by a chap who was an Activision PR manager for seven years between 2004-2007. There’s nothing odd about that guys, he just really loves the game, honest! Also, the Black Ops 2 CD cock-up with EA’s Mass Effect 2.

We also tackle the Blizzard Authenticator lawsuit story, the StarCraft 2 release date, and we (ok, I, Peter) get very excited about the prospect of a sequel to 2008′s game of the year Barkley, Shut Up & Jam: Gaiden.

Tim and Paul have been playing a bit of Hawken, so they discuss what it’s like to stomp around in a big metallic suit. Meanwhile, I’ve been cruising around the streets of Codemasters’ F1 Race Stars. My dispatch from the pit lanes is coming direct to your eyes and ears.

Visual and Audio options are below: choose your favourite. Did you miss some audio releases? iTunes has the last few.

Tagged As: Categories: Uncategorized

RPG video game news

In the latest edition of IGN’s Up at Noon, Gazillion’s David Brevik takes to the sofa to discuss Gazillion’s upcoming ARPG Marvel Heroes as well as looking back at his time at Blizzard. He also talks about the comments he made in our interview at Gamescom regarding Diablo 3 which prompted the “F**ck that loser” outburst by Jay Wilson on Facebook.

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RPG video game news

The pandas are here! Yes, the WoW Panda Pack, Mists of Pandaria, is now live and kicking. No doubt WoW players will flock back to the game in their droves, but for how long is anyone’s guess.

As expected with every new Blizzard launch, there are massive queues to get on the servers so if you want to Kung-Fu your way through Azeroth you’ll have to hang in there.


RPG video game news

Big Men Games is a new start-up developer formed by ex-blizzard developer Chris Haga and today they launched their Kickstarter project for GUTS, a Diablo-style action with turn-based gameplay.

Chris Haga recently made the headlines following his Facebook post over my interview with David Brevik at Gamescom saying that the interview had made him feel like the Diablo 3 development team had been “thrown under a bus”. In the trailer for GUTS, there are troll quotes from Youtube posters which is quite amusing following his comments about Brevik, but I’m pretty sure they are going to have to do some serious moderating on these in the coming days.

So what is GUTS? In GUTS you take on the role of a young orphan.  A boy whose paternity was forged in a furnace of suffering and you’ll rise up to avenge his sundered home world and it all takes place on isometric tiles with turn-based gameplay.

There is an Alpha demo available now but it is still a little rough around the edges so be warned. The demo can be picked up from the Big Men Games website now.

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RPG video game news

Earlier this week, Iranian gamers found they could no longer connect to Battle.Net  and it was thought this was due to the Iranian government cracking down after releasing new guidelines for online games in Iran issued by the  Ministry of Culture and Islamic Guidance. Today Blizzard clarified the situation and it is apparently because of US sanctions against Iran that Blizzard can not operate in the country.

Our team has been watching this thread closely, and we understand the desire for more information about this situation. Blizzard Entertainment cannot speak to any reports surrounding the Iranian government restricting games from its citizens.

What we can tell you is that United States trade restrictions and economic sanction laws prohibit Blizzard from doing business with residents of certain nations, including Iran. Several of you have seen and cited the text in the Terms of Use which relates to these government-imposed sanctions. This week, Blizzard tightened up its procedures to ensure compliance with these laws, and players connecting from the affected nations are restricted from access to Blizzard games and services.

This also prevents us from providing any refunds, credits, transfers, or other service options to accounts in these countries. We apologize for any inconvenience this causes and will happily lift these restrictions as soon as US law allows.


RPG video game news

This evening we finally saw an apology from Blizzard’s Jay Wilson following comments he made about Gazillion’s David Brevik on Facebook which he thought were private. Blizzard PR will have been going into overdrive to have this posted by Wilson following days of flames on the official forums and press coverage around the Intertubes.

The public notice to the community was oddly enough also filled with comments from Jay about the current state of the game, perhaps to soften the apology and give the community something else to chew on and settle the situation which had got out of hand. Read the rather lengthy apology after the break.

Read more >>


RPG video game news

A few days ago I conducted an interview with David Brevik after going hands-on with Marvel Heroes at Gamescom. When I posted the interview on Saturday night I had no idea what was about to unfold. After watching the interview some key Blizzard employees working on Diablo 3 took great offense to David’s comments about their game and I have no idea why. If you watched the interview then you’ll know that there was little to be offended about, David spoke his mind and answered my questions honestly and politely. So why all the fuss?
Read more >>


RPG video game news

As proimised, Blizzard has kicked off their info reveal for changes coming to the Diablo 3 v1.0.4 patch. This first update is from Blizzard’s Wyatt Cheng and covers lots of issues including drops, rare and champion packs, class changes weapon stat changes and more. Check out the full update on Diablo: IncGamers where a full analysis will also follow from the expert team.


RPG video game news

Is some rather disturbing news this evening, Blizzard is urging players to change their passwords following a security breach on Battle.Net. Blizzard CEO Mike Morhaime issued this statement:

Players and Friends,

Even when you are in the business of fun, not every week ends up being fun. This week, our security team found an unauthorized and illegal access into our internal network here at Blizzard. We quickly took steps to close off this access and began working with law enforcement and security experts to investigate what happened.

At this time, we’ve found no evidence that financial information such as credit cards, billing addresses, or real names were compromised. Our investigation is ongoing, but so far nothing suggests that these pieces of information have been accessed.

Some data was illegally accessed, including a list of email addresses for global Battle.net users, outside of China. For players on North American servers (which generally includes players from North America, Latin America, Australia, New Zealand, and Southeast Asia) the answer to the personal security question, and information relating to Mobile and Dial-In Authenticators were also accessed. Based on what we currently know, this information alone is NOT enough for anyone to gain access to Battle.net accounts.

We also know that cryptographically scrambled versions of Battle.net passwords (not actual passwords) for players on North American servers were taken. We use Secure Remote Password protocol (SRP) to protect these passwords, which is designed to make it extremely difficult to extract the actual password, and also means that each password would have to be deciphered individually. As a precaution, however, we recommend that players on North American servers change their password. Please click this link to change your password. Moreover, if you have used the same or similar passwords for other purposes, you may want to consider changing those passwords as well.

In the coming days, we’ll be prompting players on North American servers to change their secret questions and answers through an automated process. Additionally, we’ll prompt mobile authenticator users to update their authenticator software. As a reminder, phishing emails will ask you for password or login information. Blizzard Entertainment emails will never ask for your password. We deeply regret the inconvenience to all of you and understand you may have questions. Please find additional information here.

We take the security of your personal information very seriously, and we are truly sorry that this has happened.

Sincerely,
Mike Morhaime